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April 12, 2012
2.8 MB
1418×819
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Comments: 40
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Views: 6,013 (20 today)
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:icon00eight00:
Tech chick

Modeled using - Zbrush, 3dsmax, 3d coat

Textured using - Photoshop, 3d coat
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:iconjesuslouipereira:
Wow I love this. This what I want to do, well when I get enough skill.
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:icon00eight00:
Just practice practice practice!!
Also, www.polycount.com has a lott of info and if you want a 3D BIBLE download Vertex.

[link]

SOOO much info.
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:iconseiferzed:
~seiferzed Mar 24, 2013  Professional Digital Artist
so the maps here are only 3 which is specular diffuse and normal maps , what about ambient occlusion and gloss maps ? there are too many types of other maps too :P how do you decide which ones to use ?
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:icon00eight00:
The AO map was baked into the diffuse.Gloss maps im not a real fan of so I don't use em.

I usually stick to the basics.You can get everything you need from Normal/Spec/Diffuse maps.Though I have been doing a lot more things with only Diffuse maps.You get so much more control over your textures.
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:iconclokverkorange:
Hey Elija, have you seen [link]? Looks strangely similar to your model.
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:icon00eight00:
Oooh he must of taken the same arttest as me.Don't worry.A lot of us have this same character floating around.No worries.Thanks though for that heads up!!!!

<3
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:iconclokverkorange:
h, ok, he said the same. Sorry for the bother ;;._.
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:icon00eight00:
Never a bother man.
Cheers.
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:iconruri3d:
Mood: Joy ~ruri3d Mar 4, 2013  Professional Digital Artist
love it. can't believe this is lowpoly .
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:iconmanofscience:
Nice work. I dig the design.
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